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It can prevent horrible disasters and allow the player to enjoy the unfolding of the story better. Some people may ask if this game really requires a guide at all. At the beginning, it is fairly vital to watch them rather closely as they will be untrained and ignorant. The further you advance in the game, the less you need to oversee the actions of the villagers. You do not have to be in charge of every movement that the villagers make, but you do need to oversee the progress every couple of hours if you wish to avoid disasters.
#Cheats for virtual villagers 5 Pc
You can keep the window open on your PC or laptop. The game was designed with a 'real-time engine' which means that it continues even when you are not playing it actively. These can be used to purchase upgrades in knowledge, unlocking new options. When any individual performs Research, he/she obtains 'tech points'. Every category is vital to survival, but the one that will advance the plot most is 'Research'. There are six cateogries of activity for any adult to pursue: Farming, Building, Research, Healing, Breeding. The adults may be 3 males and 2 females or 2 males and 3 females.
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You begin the game usually with five adults and one child. The primary goal is survival, but there are advances to be made in the arts and science as well as farming, construction, spirituality and medicine.
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#Cheats for virtual villagers 5 series
Solving a series of puzzles will improve the lives of the villagers, as well as unlocking new options. A village has survived a terrible natural catastrophe and must be restored. Will using some of the other things like bees or butterflies help to get more energy? If it will, I'll make it rain and then bring the sun out.YES NOThe premise of 'Virtual Villagers' combines 'Age of Empires' with 'Harvest Moon' and 'Lost in Blue'. If I find the last two Relics, will I gain enough Energy points to take me to 800? Because it looks like I won't even make it to 600 for Revive. How do I get enough Energy to get Revive and Earthquake? I forget what the one is before Earthquake, but I really don't need it anyway. I have the third phrase of all the other catagories, so all that my tech points can go for after buying Medicine is to buy everyone new clothes. I need around 15,000 tech points to buy the third phase of Medicine. My villagers are working on the third hut and they have built the nursery school. If this is the case I'm in big trouble, because I have all but two of the 24. It looks like the only time that more is added to the Energy scale is when new Relics are picked up. Right now I need 36 points to get Revive, so that I can have fish in the pond. I'm almost through with the game that is if I can get enough Energy points to get the last three things. Puddinluvrtoo wrote:I like this new Virtual Villagers game more than any of the others, but I have a few questions. Will using some of the other things like bees or butterflies help to get more energy? If it will, I'll make it rain and then bring the sun out. I like this new Virtual Villagers game more than any of the others, but I have a few questions.